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The PvP Fights that it unlocks are what will allow players who are in the same neighborhood as you to start attacking, and possibly plundering (stealing), your hard-earned stuff. Military Tactics is the one tech to consider avoiding until you are absolutely ready.
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So using these quests to your advantage is okay, but don’t stress over them. It’s okay to miss a day, or ten, because it’s what will happen in the long run that matters more with your city. It’s really important to note that if it’s going to set back your desired growth because it’s depleting your resources (goods/supplies/coins/troops/silver), or forcing you to make decisions you don’t think are beneficial to your city, then don’t do it. So for as powerful as these can be at boosting your city up a couple extra notches fairly quickly, they can also be detrimental. However, the quests dished out from this lunatic are often maddening, requiring you to complete insane numbers of productions, fight more battles than you’re perhaps strong enough and ready for yet, and other such nonsense. These daily challenges give you the option between two sets of prizes (the actual prize you get is based on luck and some probability), and if you complete seven in a row (so a whole week’s worth), then you can get a chance at some really cool prizes. Militia will grant you access to Daily Challenges, which are as rewarding as they are obnoxious. Since this is typically going to be possible (unless you’re on a brand new server or something), it means you can aim for almost any GB right here in Iron Age, depending on how the economics are for you. Then it’s just a matter of learning how to do a trade for FPs, and you’re all set. You just have to show initiative and more often than not you will be able to receive help. Now, if you’re in a well-established guild, you can probably get help building ahead-of-age. These are what will give a player the most latitude when it comes to designing their city around their play style, and as such it’s important to get an idea as to what kind of city you want to build (fighter/farmer/builder), and therefore what kinds of GBs might be best in your city. GBs are extremely important, because they are what allow you to do great things in less space. Even before that though, understanding that you can selectively unlock the tech tree to your advantage is amazing, and there’s no better place to start understanding this than in Iron Age.įirst and foremost, there are three very important technologies that you will see in Iron Age: Architecture, Militia, and Military Tactics.Īrchitecture allows you to start contributing to Great Buildings. The easiest trap to fall into is aging up too fast, so knowing when you’re ready to age up -vs- when a questline thinks you should age up is golden.
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One of the best ways to get ahead in this game, is to not let this game pull you ahead before you’re ready.
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